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TV Incongrue

Zap! | Plein écran

Pinacothèque

Alternatives

Voir la galerie de la discussion

Vanilla 1.3.0 is a product of Lussumo. More Information: Documentation, Community Support.

Bienvenue sur le forum des musiques incongrues

Ce que vous allez trouver ici :

Cerise sur le gâteau, vous pouvez très facilement apporter votre contribution à tout ça. Pour ce faire, le mieux est encore de vous connecter ou de vous inscrire :)

Enfin, vous pouvez nous contacter directement à l'adresse email : contact (CHEZ) musiques-incongrues (POINT) net

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      CommentAuthoranimomarc
    • CommentTimeNov 2nd 2012
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      CommentAuthordeehowyou
    • CommentTimeDec 9th 2012
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    C'est pas vraiment incongru, par contre c'est extrêmement addictif et difficile :

    https://www.youtube.com/watch?v=2sz0mI_6tLQ

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      CommentAuthormbertier
    • CommentTimeDec 26th 2012
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      CommentAuthorpierstu
    • CommentTimeDec 27th 2012
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    Posted By: mbertier[p][iframe src=http://www.youtube.com/embed/B0WhdhbImLM?wmode=transparent width=425 height=349 allowfullscreen=true allowscriptaccess=always scrolling=no frameborder=0][/iframe][/p]

    captivant!!!

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      CommentAuthordebmaster
    • CommentTimeFeb 9th 2013
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    http://www.pica-pic.com/ pleins de jeux game & watch en ligne. Pas mal pour retrouver des souvenirs. J'en avais un qui est pas dans la liste, j'aimerai grave me souvenir, c'était bleu et blanc le boitier, double écran, impossible de retrouver cette connerie.

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      CommentAuthordebmaster
    • CommentTimeFeb 9th 2013
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      CommentAuthordebmaster
    • CommentTimeFeb 12th 2013
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    ANTICHAMBER (je mets pas de vidéo parce qu'il faut le découvrir en jouant pour la surprise)

    http://www.antichamber-game.com/Images/00AntichamberLogoSmall.png

    jeu génial, y'a des moments putain, tu te dis hein ???? nannnnnnn ???? si ?????? ohlalala je sais pu trop ??? mais si ??? oh !!!!

    • CommentAuthorsupersympa
    • CommentTimeFeb 12th 2013
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      CommentAuthormbertier
    • CommentTimeMay 2nd 2013
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      CommentAuthorunas
    • CommentTimeMay 2nd 2013 edited
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    Hen! J'ai vu que vous aviez déjà cité 2 jeux de cactus, il y a aussi sa course de mecs à poils qui semble incongrue!

    flash > http://games.adultswim.com/hot-throttle-twitchy-online-game.html

    www.youtube.com/watch?v=JoDmPQKq_uo

    :zooincongru1.gif:

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      CommentAuthormbertier
    • CommentTimeMay 14th 2013
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      CommentAuthormbertier
    • CommentTimeMay 16th 2013
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      CommentAuthormbertier
    • CommentTimeMay 16th 2013
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    Rhaaaaaaaa putain, j'ai enfin retrouvé celui-là !!!

    http://www.youtube.com/watch?v=JVZrAp-T5fA

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      CommentAuthorGoom
    • CommentTimeJun 28th 2013
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      CommentAuthormbertier
    • CommentTimeAug 9th 2013
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    http://www.geocities.ws/experimenttwelve/

    http://cdn0.sbnation.com/uploads/chorus_image/image/17212041/exper12.0_cinema_720.0.png

    Experiment 12, a chain game that consists of 12 chapters each created by 12 different indie developers, is available now for Windows PC.

    Contributing developers include Ian Snyder, Jack King-Spooner, Zaratustra, Richard Perrin, Michael Brough, Robert Yang, Alan Hazelden, TheBlackMask, Jasper Byrne, Jake Clover and Benn Powell. Each chapter features contrasting artstyles and genres.

    via http://www.polygon.com/2013/7/26/4559008/experiment-12-by-12-different-indie-developers

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      CommentAuthormbertier
    • CommentTimeAug 9th 2013
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    http://cdn0.sbnation.com/uploads/chorus_image/image/17217195/maxresdefault.0_cinema_720.0.jpg

    American entertainer Teller and his partner Penn Jillette came up with the idea for their video game Desert Bus as a satire against the anti-video game lobbying of the early 90s, Teller told The New Yorker in a recent interview.

    Desert Bus was created in 1995 and never saw an official release. In the game, players complete a real-time eight hour journey between Las Vegas and Phoenix, Arizona. The on-screen bus gradually leans towards the right side of the road, so players must keep their hands on the controller, and swerving will make the bus engine stall — which results in players have to start the journey over. The game also can't be paused, and there is no traffic or NPC interaction. Each eight-hour trip between both cities rewards player with one point.

    via http://www.polygon.com/2013/7/10/4510388/why-teller-created-desert-bus-the-worst-video-game-in-history

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      CommentAuthormbertier
    • CommentTimeSep 13th 2013
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    Un super chouette jeu de Morusque pour Lundum Dare sur le thème "10 seconds" : http://www.nurykabe.com/visit/games/robby/web/

    http://images.jayisgames.com/14156-b.png

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      CommentAuthoranimomarc
    • CommentTimeSep 13th 2013
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    BEAU !

    http://amanita-design.net/img/games/osada-01.jpg


    Osada
    Interactive Music Video

    Free experimental project created by animator Václav Blín and music Composer Šimon Ornest. Click through the whole experience and play with individual music tracks, instruments and sounds.

    http://amanita-design.net/games/osada.html

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      CommentAuthormbertier
    • CommentTimeSep 26th 2013
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    http://www.youtube.com/watch?v=tdtN6vczVig

    http://www.bearstearnsbravo.com/

    Bear Stearns Bravo is a full-motion video choose-your-own-adventure game with a bizarre origin; it was revealed this morning as the "next step" in an art project predicated by the mysterious Twitter account Horse_ebooks and YouTube channel Pronunciation Book.

    Horse_ebooks is arguably the more mysterious of the two predecessors; a Twitter account that generated apparent spam messages that are almost always humorously incomplete. Those tweets have inspired comics, yearbook dedications and more fan responses, all in admiration of the accidental hilarity of a spambot — but those messages, at least since 2011, have actually been authored by Buzzfeed creative director Jacob Bakkila and former Howcast vice president of product development Thomas Bender.

    via http://www.polygon.com/2013/9/24/4767700/bear-stearns-bravo-the-fmv-adventure-game-launched-from-internet-memes

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      CommentAuthormbertier
    • CommentTimeSep 26th 2013
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      CommentAuthormbertier
    • CommentTimeOct 10th 2013
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      CommentAuthorEat Rabbit
    • CommentTimeOct 11th 2013
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      CommentAuthormbertier
    • CommentTimeOct 21st 2013
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      CommentAuthormbertier
    • CommentTimeOct 22nd 2013
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    Bradjet !

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      CommentAuthorGoom
    • CommentTimeOct 23rd 2013 edited
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      CommentAuthormbertier
    • CommentTimeOct 25th 2013
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      CommentAuthormbertier
    • CommentTimeOct 29th 2013
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      CommentAuthorBigPinkPig
    • CommentTimeOct 30th 2013
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    Manette vendue séparément

    http://i.imgur.com/cdempDI.jpg

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      CommentAuthorGoom
    • CommentTimeNov 4th 2013
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      CommentAuthorGoom
    • CommentTimeNov 10th 2013
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      CommentAuthorBigPinkPig
    • CommentTimeMar 12th 2014
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      CommentAuthormbertier
    • CommentTimeMar 12th 2014
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    La musique a l'air très bien !

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      CommentAuthorMoritz
    • CommentTimeApr 11th 2014
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      CommentAuthormbertier
    • CommentTimeApr 18th 2014
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    http://gorogoa.com/

    Designed and illustrated by Jason Roberts. Sound design by Eduardo Ortiz Frau. And (coming soon) music by Austin Wintory.
    Still a work in progress, Gorogoa is a lovingly hand-illustrated world suspended inside of a unique puzzle. To solve the puzzle, the player rearranges a few tiles on a simple grid, placing them next to or on top of one another. But each tile is also a window into a different part of the game world--or perhaps into a different world--and each window plays like its own little game. Even so, the key to progressing never lies within one tile, but in the connections between tiles.
    [/quope]

    http://gorogoa.com/images/scr_grid1_400.png
    http://gorogoa.com/images/scr_grid2_400.png

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    Proteus
    https://www.youtube.com/watch?v=rpkpuoq6y9s
    Grave contemplatif

    [oh shit oh shit c'est quoi ce délire]

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      CommentAuthormbertier
    • CommentTimeMay 13th 2014
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      CommentAuthorglafouk
    • CommentTimeJun 18th 2014
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    Fort apocalypse sur commodore 64 hummm

    http://i.imgur.com/purCrgL.gif

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      CommentAuthormbertier
    • CommentTimeJul 25th 2014
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      CommentAuthorglafouk
    • CommentTimeJul 25th 2014
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    Description
    Pouvez-vous infecter le monde ? Plague Inc. est une combinaison unique entre stratégie poussée et simulation terriblement réaliste.
    Votre agent pathogène vient d'infecter le « Patient zéro ». Vous devez maintenant éradiquer l'humanité en faisant évoluer un virus mortel sur la planète tout en l'adaptant pour contrer tout ce que les êtres humains feront pour se défendre.

    http://www.ndemiccreations.com/en/22-plague-inc

    http://wp6109-flywheel.netdna-ssl.com/wp-content/uploads/2012/06/plague-inc-has-a-go.jpg

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      CommentAuthormbertier
    • CommentTimeSep 16th 2014 edited
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    Un Solitaire à la première personne : http://camp-cult.com/releases/solitaire/